
When Pakistan declared itself independent from India, the enmity that had long existed between the two cultures erupted into open war. Since 1947, Pakistan and India have been military rivals and have fought several wars. Those wars, however, have been inconclusive. Since 1998, both nations have become nuclear powers and, consequently, the next Indo-Pakistani war could potentially become nuclear. Indeed, another war between Pakistan and India may be the final showdown.
Showdown utilizes the Fire & Movement combat system that allows players to augment their units with “support fire” during the course of the turn. From attack helicopters to self-propelled artillery, units can receive support to engage enemy positions and formations, allowing combat to develop at all levels. Showdown also introduces a new and disconcerting element: tactical nuclear weapons. Both Pakistan and India have sizeable nuclear arsenals, and what begins as a conventional war may erupt into a nuclear exchange.
In Showdown, the attritional design of the new Combat Results Table simulates the true nature of modern warfare. Units are typically two-sided counters that can incur casualties, accurately replicating the realities of combat and the high losses likely to be sustained during another Indo-Pakistani war. Winning the battle is a matter of maneuver, firepower and asset management, particularly with regard to nuclear weapons.
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Scale:
Division
25 miles / hex
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