
The Roman Empire is strong. It extends for hundreds and hundreds of milia passuum. But it isn’t the only power in the vicinity. Dacian Kingdom, Celts and plenty of others yearn to gain control of the territories. And though Roman citizens may deem those forces barbaric, the generals know: you can never underestimate your enemy. It is their duty, their Onus to protect their lands.
And generals of those forces think the same.
ONUS! Traianus is a miniature wargame without actual miniatures about war conflicts in the 1st and 2nd centuries CE. Play as one of 8 historically accurate armies, suppress the enemy’s troops with battle formations and watch them flee when their morale breaks!
Gather troops for your favorite army, choose illustrious generals to lead soldiers into combat and delve into exciting battles of ancient times. Each troop card functions as a segmented unit stand, and a stat sheet at the same time, which allows for quicker tactical data access resulting in swifter decisions. Finally, the order/event cards system will make each of your battles feel fresh and unique.
Reconstruct great battles of the past and get imbued with the spirit of the ancient era with ONUS! Traianus!
Roman Empire: the unbeatable Roman legions and emperor guard units, under the command of generals such as Trajan and Hadrian, fighting on all fronts of the greatest Empire of Antiquity, especially against the Germanic peoples, the Dacians and the Parthians. Expanding frontiers!
Auxiliaries of the Roman Army: an essential support for the legions of the Empire, with brave Gauls, skilled equites maurorum, Cantabrian hill people, accurate Syrian archers, stealthy Britons, or famed slingers.
Dacian Kingdom: a powerful rival to Roman power north of the Danube and a terrible headache for Roman emperors, capable of fielding powerful armies, from warriors armed with the dreaded Dacian falx, to contingents of deserting legionaries, to fanatics of the god Zalmoxis.
Parthian Empire: the greatest superpower of the ancient world after Rome, mistress of the East, situated between Rome and China, with impressive hosts composed of iron-covered cataphracts, both on horseback and camel, Indian elephants, and deadly archers at all distances and on different mounts.
Sarmatians and Bastarnae: the undisputed masters of the steppes, whose hordes arouse terror even among the legions of Rome, with feared noble cataphracts, versatile horsemen armed with the contus sarmaticus, unreachable mounted archers, and arrogant Bastarnae nobles.
Mercenaries: considerably expanded from previous editions, with powerful additions that will serve as reinforcements to any side willing to pay for their services: furious Berserkir, Nabataeans, Jewish rebels, Palmyreneans, Batavian warriors, Gaesatai, and many more…
Celts: tribes scattered throughout the island of Britannia, with dangerous units such as chariots, superb armed nobles, Pictish warriors and agile Briton riders.
Germanic Peoples: relentless fighters, jealous of their independence, and a constant threat to the Empire: brutal sworn nobles, hunters, mounted Caninefate pikemen, skirmishers with framea…
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