
Battle Hymn: Volume Two is the long-anticipated sequel game release to Volume One and includes three complete games: Shiloh, Bentonville, and Gettysburg 1862. Battle Hymn is a brigade-level system based upon the latest research into Civil War combat. This new entry introduces an extension map for Gettysburg (Volume One) for a complete alternative history of the battle. Designed by Charles S. Roberts Award-winning designer Eric Lee Smith.
Shiloh: The First Great Battle depicts the two-day battle of Shiloh. (4 Scenarios & 1 Full Campaign)
On April 7th and 8th of 1862, the Battle of Shiloh was fought in Tennessee along a sluggish river and centered on a church called Shiloh. America would never be the same. The first day of battle harvested more casualties than all of America’s previous wars combined. It got worse. While the Confederates caught Grant’s army off guard, he stood his ground; reinforcements arrived, and he counter-attacked and won the battle. As a reward, he was demoted. But Lincoln spared Grant his career, and the result is history.
Bentonville: The Last Great Battle simulates the final major battle of the war. (4 Scenarios)
Outside Goldsboro, North Carolina, on March 19th, 1865, Confederate forces under General Joseph Johnston made one last desperate attempt to destroy one wing of Sherman’s army. The Confederates caught them by surprise, and it was a close-run thing for an afternoon, but it ended in tragedy and defeat for Joe Johnston. It was the last major battle of the war and a needless pity.
Gettysburg 1862 is pure conjecture and simulates a completely hypothetical battle. (1 standalone Scenario, 2 new Scenarios combining Vol 2 with Vol 1)
The lost order was never lost, Antietam never happened, and the Confederates entered Gettysburg a year early, facing George McClellan rather than George Meade. Stonewall Jackson is alive; the cavalry for both sides are there, and the meeting engagement happens along different lines.
Also includes rules to modify existing scenarios to add the new map to Vol 1 Scenarios & Full Campaign.
Design your own! Use this new procedure to design your scenarios for 1862. If you are new to this game or wargaming, start with a Small, Short, Meeting Engagement scenario.
Special Features include An innovative Combat System, Chit-Pull System, high solitaire playability, Optional Formation Morale, and full Standard Rules compatible with Battle Hymn Volumes 1and 2.Time Scale: 1 turn = 60 to 90 minutes depending on the day
Map Scale: 1 hex = 300 yards across
Unit Scale: Brigades, with some regiments
Rockin' B Games is a family owned and operated small business established in the Fall of 2010.
In Cart / Check-out Discounts
Receive the following discount at checkout when your order exceeds:
$50 take 5% off | $75 take 10% off | $100 take 15% off
Discounts are applied automatically. No code required.
Store Policies
Primary topic links can be found at the bottom of this page. A complete policy section can be reviewed at: Policies