Insurgency in Afghanistan
Afghanistan - scene of tribal, ethnic, colonial, and Cold War conflict across the ages. Into this cockpit dropped a multinational post-9/11 coalition to root out al-Qaeda and replace the hardline-Islamist Taliban regime that harbored it. A quick invasion and regime change portended quiet reconstruction and good governance, but it was not to be so. In their Pakistan sanctuary, the Taliban rebuilt for an insurgency that would ensnare the Coalition in a tangle of Afghan rivalries, shifting allegiances, and warlordism that the West had only distantly grasped.
A Distant Plain takes 1-to-4 players into the Afghan conflict of today's headlines. This volume in th eCOIN Series teams two top designers of board games on modern irregular warfare: Volko Ruhnke, award-winning designer of Labyrinth: The War on Terror, 2001-? and Brian Train, and experienced designer of irregular warfare simulation games.
A Distant Plain features the same accessible game system as FMT Games' Andean Abyss but with new factions, capabilities, events and objectives. For the first time in the Series, two counterinsurgent (COIN) factions must reconcile competing visions of stability to coordinate a campaign against dangerous insurgents. Terror, drug trafficking and eradication, highway extortion and sabotage, drone strikes, and many more options are on the menu. The game runs leftover factions, so that any number of players - from 4 to solitaire - can experience the internecine brawl that is today's Afghanistan. Have a good tour.
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Rockin' B Games is a family owned and operated small business established in the Fall of 2010.
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